Search Results for: subdivision surface
Review: New “3D Cars – Inside Out” Blender Course
The new training course by CGMasters explains advanced SubD (subdivision surfaces) modeling techniques for creating car 3D models in Blender with high quality surfaces.
Review: “Master Car Creation” course explains how to model cars “the right way” using Blender
The new training course by CGMasters explains advanced SubD (subdivision surfaces) modeling techniques for creating car 3D models with extremely high quality surfaces. Here is our exclusive presentation and review.
Free 3D Webinar: Parametric 3D modeling techniques in Rhino and Grasshopper
This Wednesday, October 23, we will present a new 3D design webinar in collaboration with Novedge, covering 3D modeling techniques for integrating meshes and Nurbs and creating parametric models in Rhino and Grasshopper.
Alfa Romeo LEA Concept
As concept designer Luigi Memola explains, the concept represents his “idea of magnetic beauty, sensuality, sexy and aggressiveness without compromise.” The design inspiration comes from Alfa Romeo’s rich heritage. Luigi explains:...
Audi R8 3D modeling tutorial
A YouTube playlist of videos showing the modeling process of an Audi R8 using polygonal subdivision surfaces modeling in MODO.
Pininfarina Sergio Concept: the design process
An exclusive presentation of the design process and technologies behind the Sergio Concept, the show car dedicated to Sergio Pininfarina developed in just six months using the 3DExperience software platform by Dassault Systèmes.
Pininfarina Sergio Concept: design story and gallery
A set of images and videos that document the design process and the digital technology behind the Sergio Concept, the show car presented by Pininfarina at the Geneva Show.
Luxology releases modo 601
Luxology has just launched the new major release of modo, the 3D modeling, painting, sculpting, animation and rendering software for Mac and Windows, with many new features and improvements.
Interview with Harald Belker
An exclusive interview with concept designer Harald Belker, who talks about his career, gives some insights in his workflow and introduces "PULSE", his just released book.
Modeling a simple car
This basic tutorial shows a simple way to create a car 3D model in 3DStudio MAX using subdivision surfaces and the Meshsmooth modifier.
Modelling a car hood using NURMS
This tutorial covers the modeling of a detailed hood surface using NURMS. It was written with 3dsmax in mind, but it can be useful for other applications supporting subdivision surfaces.
Webinar: MODO for Automotive Rapid Concept Design
A 1-hour video webinar where automotive designer and the Foundry creative Specialist Kevin Ketchum demonstrates several automotive 3D modeling technique for quick concept design and exploration.
Modeling Cars in Polygons
An in-depth, advanced 3D modeling guide for creating high quality 3D geometry and reflection for cars and products using polygonal modeling software. By former ILM and LucasArts CG artist Ali Ismail.
Autodesk releases automotive design showreel
Autodesk has published a new Showreel dedicated to the automotive design industries, showing its range of products, from the well-established Alias to new solutions like Fusion 360.
Mitsubishi L200 free 3D model
A 3D model of a Mitsubishi L200, available in several formats, including Cinema 4D, Maya and OBJ. Entirely made of quads (four-sided polygons) which would make the transition to Subdivision-Surfaces quite painless.
Bmw CS Concept
Bmw has revealed the first images of the Concept CS, a prestigious four-doors coupé that makes its debut at the Shangai Motor Show.